This week I decided to start thinking about building atmosphere tracks for the horror game. A good horror film has an underlying atmosphere, a moody visual undertone that creates a sense of dread, wonder and mystique and leaves us with snapshots of unforgettable imagery (Calvo,2013 ). This quote from the Filmmaker Magazine(more information on this can be found in my research section) tells the importance of a good atmosphere, whether this is from sound or visual. I wanted to give the sound atmosphere a Sci-Fi and horror feel. I took into account however that the game is set in an abandoned operating theatre so I also know that there needs to be some element of realism, the importance of this is talked about in my research section of the blog under Youtube. Added to the atmosphere will be hospital sounds such as breathing machines etc… These will be built into the atmosphere along with more Sci-Fi sounds. For example below you can here a change in atmosphere for when the user is left alone in the room. As soon as the atmosphere changes to this the user will know straight away that something is about to happen.
The atmosphere uses three different synths on the Omnisphere plug-in merged together to add depth to the atmosphere, these synths are called Rumble Winds, Rising Winds & Whispers of Doom, Whispers of Doom and Rising Winds have also been adapted slightly by taking away some of the reverb on them and putting an EQ taking away some of the low end to give it a shaper sound. During the creation of these sounds it was important to make sure that everything is organised in the Pro Tools sessions (especially for future use). Below you can see a screenshot of how to organise track names.
As well as working on the atmos tracks for the game I have also been working on some sounds that will help to build the tension in the game. For example
This sound can be used when something has happened in the game to draw the users attention to this and help to build suspense.
Below is a screenshot of the Plug-in used for the Atmosphere tracks Omnisphere and its built in EQ and Limiter.